MetaGods: Next Generation NFT Action RPG Game
  • 🔱What is MetaGods?
  • MetaGods - Gameplay
    • 🎮Game Modes
    • 🏰Game Lobby
      • Landmarks
        • Barrack
        • Farm
        • Dock
        • Blacksmith
        • Clan Hall
        • Portal
        • Tavern
        • Bank
        • Sacrifice Pool
    • 🥷In-Game NFTs
      • Character Class
      • Base Stats and Attributes
  • 🔱Gods (Dungeon Bosses)
    • Mortal World
      • Dark Sol
      • Luna
      • Twilight Inari
      • Star Eos
      • Thunder Odin
      • Shadow Medusa
      • Death Eos
      • Bloodlust Persephone
      • Glacier Ares
      • Mecha Odin
      • Inari
      • Atlas Inverted
      • Dark Aphrodite
      • Pyro Hera
      • Ice Eos
      • Goblin Prometheus
      • Shadow Prometheus
      • Shield Ares
      • Prometheus
      • Titanium Sol
      • Medusa
      • Holy Amaterasu
      • Heart of Eos
      • Moona Luna
      • Stronk Atlas
    • Heaven
      • Zeus
      • Heavenly Amaterasu
      • Golden Sol
      • Aphrodite
    • Hell
      • Underworld Persephone
      • Orchid Hera
      • Hades Pluto
      • Haunted Prometheus
    • Whirlpool
      • Poseidon
  • 🪙Dual Token Economy - $MGOD and $RELIC
    • $MGOD
    • $RELIC
  • MetaGods - Land
    • 🏞️What is a LAND?
    • 🗝️Value Propositions of LAND Ownership
      • Unique Game Ownership
      • Free Income from Mission Staking
      • Earning Fees from Guild Activities
      • Showcase Exclusive Status
      • MetaGods Governance
      • Metaverse Partnerships
    • 🛡️Guild System
    • 🌃LAND Buildings (V0.1)
      • Economic Buildings
        • Farm/Plantation/Mill
        • Logging Camp/Lumber Yard/Sawmill
        • Stone Pit/Stone Mine/Quarry
        • Gold Pit/Gold Mine/Smelter
        • Dock/Harbour/Port
        • Alchemist's Workshop/Druid's Sanctum/Sorcerer's Temple
        • Trading Post/Market/Commerce Centre
        • Monastery/Church/Cathedral
        • Library/Academy/University
        • Masonry/Foundry/Factory
        • Bureau/Consulate/Embassy
      • Military Buildings
        • Forge/Blacksmith/Armoury
        • Barrack/Garrison/Fortress
        • Stable/Courier/Envoy
        • Observatory/Oracle/Seer
        • Tavern/Inn/Brewery
        • Altar/Monument/Mausoleum
        • Hospital/Apothecary/Sanatorium
        • Guild Hall/Town Centre/Castle
      • Limited-Edition Collectibles
  • MetaGods - DApp
    • 💰Staking
    • 🏬Marketplace
  • 🛣️Roadmap
  • 🧞‍♂️Community
  • 🤝Partners and Investors
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  • History
  • Building Overview
  1. MetaGods - Land
  2. LAND Buildings (V0.1)
  3. Economic Buildings

Dock/Harbour/Port

PreviousGold Pit/Gold Mine/SmelterNextAlchemist's Workshop/Druid's Sanctum/Sorcerer's Temple

Last updated 3 years ago

History

Civilizations learned to build ships and venture out onto the sea to fish and trade. Port cities that had access to the sea for commerce and food gathering became prosperous economic centers, but the sea also harbours a dangerous secret. An old shanty sings of giant sea monsters lurking in the abyss, lost shipwrecks, and sunken treasure.

Building Overview

Docks are additional resource production Buildings that produce food as well as gold when upgraded to Port.

Docks are terrain-limited structures, and can only be built in LANDS next to the sea.

Docks can be upgraded to Harbours which then can be upgraded to Ports. Each upgrade increases food production per hour. Upgrading to Port unlocks gold production.

Rarity Level
Resource Production Building
Food/Hr
Gold/Hr

Dock

+5%

0%

Harbour

+10%

0%

Port

+20%

+10%

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Dock > Harbour > Port