MetaGods: Next Generation NFT Action RPG Game
  • 🔱What is MetaGods?
  • MetaGods - Gameplay
    • 🎮Game Modes
    • 🏰Game Lobby
      • Landmarks
        • Barrack
        • Farm
        • Dock
        • Blacksmith
        • Clan Hall
        • Portal
        • Tavern
        • Bank
        • Sacrifice Pool
    • 🥷In-Game NFTs
      • Character Class
      • Base Stats and Attributes
  • 🔱Gods (Dungeon Bosses)
    • Mortal World
      • Dark Sol
      • Luna
      • Twilight Inari
      • Star Eos
      • Thunder Odin
      • Shadow Medusa
      • Death Eos
      • Bloodlust Persephone
      • Glacier Ares
      • Mecha Odin
      • Inari
      • Atlas Inverted
      • Dark Aphrodite
      • Pyro Hera
      • Ice Eos
      • Goblin Prometheus
      • Shadow Prometheus
      • Shield Ares
      • Prometheus
      • Titanium Sol
      • Medusa
      • Holy Amaterasu
      • Heart of Eos
      • Moona Luna
      • Stronk Atlas
    • Heaven
      • Zeus
      • Heavenly Amaterasu
      • Golden Sol
      • Aphrodite
    • Hell
      • Underworld Persephone
      • Orchid Hera
      • Hades Pluto
      • Haunted Prometheus
    • Whirlpool
      • Poseidon
  • 🪙Dual Token Economy - $MGOD and $RELIC
    • $MGOD
    • $RELIC
  • MetaGods - Land
    • 🏞️What is a LAND?
    • 🗝️Value Propositions of LAND Ownership
      • Unique Game Ownership
      • Free Income from Mission Staking
      • Earning Fees from Guild Activities
      • Showcase Exclusive Status
      • MetaGods Governance
      • Metaverse Partnerships
    • 🛡️Guild System
    • 🌃LAND Buildings (V0.1)
      • Economic Buildings
        • Farm/Plantation/Mill
        • Logging Camp/Lumber Yard/Sawmill
        • Stone Pit/Stone Mine/Quarry
        • Gold Pit/Gold Mine/Smelter
        • Dock/Harbour/Port
        • Alchemist's Workshop/Druid's Sanctum/Sorcerer's Temple
        • Trading Post/Market/Commerce Centre
        • Monastery/Church/Cathedral
        • Library/Academy/University
        • Masonry/Foundry/Factory
        • Bureau/Consulate/Embassy
      • Military Buildings
        • Forge/Blacksmith/Armoury
        • Barrack/Garrison/Fortress
        • Stable/Courier/Envoy
        • Observatory/Oracle/Seer
        • Tavern/Inn/Brewery
        • Altar/Monument/Mausoleum
        • Hospital/Apothecary/Sanatorium
        • Guild Hall/Town Centre/Castle
      • Limited-Edition Collectibles
  • MetaGods - DApp
    • 💰Staking
    • 🏬Marketplace
  • 🛣️Roadmap
  • 🧞‍♂️Community
  • 🤝Partners and Investors
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  • History
  • Building Overview
  1. MetaGods - Land
  2. LAND Buildings (V0.1)
  3. Economic Buildings

Monastery/Church/Cathedral

PreviousTrading Post/Market/Commerce CentreNextLibrary/Academy/University

Last updated 3 years ago

History

During the Great War, the Conduits between mortals and the Gods were destroyed, and both sides can no longer cross over freely to each other's realm, disrupting the balance of the world. This brought about a great cataclysm that would threaten the existence of humanity.

To save mankind from extinction, an ancient order of priests and oracles built temples and monasteries to re-establish contact with the Gods. Worshipping and offering tributes became important practices to hold the fabric of reality together.

Building Overview

Monasteries are special types of resource trading Buildings as it is Guild-oriented. Players can donate resources to the Guild Treasury, and receive Guild Points to spend in the Guild Shop. There is a limit to how much resources players can donate per day. For example, players can only donate 2,500 of each resources per day.

Donating resources generate Guild Credits in the Guild Shop which can be used by the Guild leader and officers to restock certain items in the shop for members to purchase.

You can earn fees by lending out your equipments at the Monastery to fellow Guild members!

Monasteries can be upgraded to Churches which then can be upgraded to Cathedrals. Each upgrade increases Guild Points allocation and Guild Credits generation.

Rarity Level
Resource Trading Building
Guild Points Allocation
Guild Credits Generation

Monastery

+10%

+10%

Church

+20%

+20%

Cathedral

+35%

+35%

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Monastery > Church > Cathedral